Final Fantasy 7 Rebirth

Summary

Final Fantasy 7 Rebirthis a huge , feature article - rich experience , but that does n’t entail that every good idea that could have made it into the biz is there . As the middle chapter of the classicFF7story , Rebirthadds unexampled narration segments , mini - games , and a wad of semi - open - world side subject , balloon thing into an experience that can take over 100 hour for consecrate players . It ’s almost comfortable to complain that there ’s too much than contend that there ’s too short , and pocket-sized gripes like the ineffective methods for switch materia do n’t importantly damage the overall experience .

FF7 Remake Part 3is still likely two or three long time away , but there ’s a lot of interesting room for surmise about how it might further iterate on the formula . FF7 Rebirthmarked a spectacular increase in scale fromFF7 Remake , and improvements to side content , combat theory , and more helped make up for any areas where it felt comparatively lacking . FF7 Remake Part 3 ’s biggest challenge will lie inopening up the world to aerial traveland bringing home a narrative that ’s made some divisive modification , but even small pinch could play a major role in bring in it land .

A citation about Final Fantasy 7 ’s Tifa Lockhart that ’s been accept as fact for well over a 10 might not be quite as precise as it seems .

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Final Fantasy 7 Rebirth Lacks A Day/Night Cycle

Time Doesn’t Pass When Exploring FF7 Rebirth

Despite how much time the company can spend running around vast area inFF7 Rebirth , its open geographical zone stay still in one cardinal regard , as the time of day never alter . daytime / night cycles are a coarse way to make television game humans feel more live , acknowledge ( and typically accelerating ) the passage of prison term even when the story is n’t moving forward . From an aesthetic stand , they provide appreciable environmental diversity , often completely changing the atmosphere of locations depending on the meter of mean solar day .

Although there ’s no distinctive mode to see nighttime interpretation of many area in the game , an strange glitch really seems to make that more or less possible . Reddit userPerfect_Screw - Upsposted a television showcasinga glitch where some value in the game ’s lighting system appears to have gone awry , leave in a much darker than normal version of the Corel region . Even though it ’s not as cautiously curated as an intentional nighttime take on the country might be , the effect is still coolheaded , and it ’s knockout not to await at it and care that the game had a similar feature .

There ’s a mass of outstanding character reference work in Final Fantasy 7 Rebirth , but some of the very best details can also be the easiest ones to pretermit .

Aerith looking off to the side in FF7 Rebirth in front of a sunset.

Custom Image by Ben Brosofsky

Although the main story ofFF7 Rebirthis intent on always keeping thing refreshful , the World Intel material scattered throughout the game ’s zona can start feeling repetitious a lot more chop-chop . There are a identification number of way to address this problem , buta day / nighttime oscillation would be one of the most square tweaks to keep thing from becoming moth-eaten . night could bring out different monsters or environmental conditions , peradventure helping to doctor some constituent of mystique toareas like the Corel Desertthat lost much of the enigmatical quality they possessed in the originalFF7 .

There Might Be A Reason For FF7 Rebirth’s Static Clock

The Main Story Of FF7 Rebirth Takes Precedence

The lack of a day / night oscillation inFF7 Rebirthis in all probability a result of more than just out of work negligence , however , and Square Enix may very well have a good reason for excluding it fromFF7 Rebirth . There ’s no doubt that the main tarradiddle ofFF7 Rebirthis more authoritative than the geographic expedition side of things , and the game ’s common sense of timing is generally geared around that perquisite . Certain key scenes take billet at very particular meter of daylight , and it ’s easier to gear up up moments on a schedule when the passage of time is otherwise static .

One major example of a aspect that care about the clock is a post - fight tryst at Costa del Sol , where thesunset on the beachprovides a heightened backdrop for cardinal emotional moments .

There ’s also an argument to make that a mean solar day / night wheel would arrive with ingress compromises of its own , as the taradiddle ofFF7is something of a mark off clock scenario . Implying that multiple Day go past search sealed reasons would n’t necessarily make sense , and it certainly would n’t aid prove Avalanche ’s conviction about stopping Shinra and Sephiroth . All the same , FF7 Rebirththrows in enough trivial side message that this seems like a fairly minor worry , and Cloud sure as shooting seems happy to while away the time playing card game and running around an amusement ballpark .

Tifa Lockhart original FF7 art next to the character as depicted in FF7 Rebirth.

Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the world, stop Sephiroth’s machinations, and see the world outside their slum prison. Now that the whispers of fate no longer guide the characters along the pre-destined path set in the original PlayStation classic Final Fantasy 7, the heroes (and villains) will shape the future. The game will still visit prominent locales and revisit crucial story points, but it will be a more significant departure from the first game from the source material.

FF7 Remake Part 3 Could Add A Day/Night Cycle

Creativity Could Solve Some Of The Challenges

Despite the challenges that the conception face , it would still be nice forFF7 remaking Part 3to follow up a day / dark round in one word form or another . There are sure path to do it in a modified mental ability with minimum consequences , even if Square Enix is n’t willing to confide to fully implementing the feature . The most materialistic approach would be hold it for post - plot , but plenty of half - solution like have solar day / night exploration after complete the master story events in an country or implementing various toggle options could also be viable .

Most Materia options in FF7 Rebirth can be a lot of fun to use , but there ’s one that ’s in desperate need of an overhaul to be worth deploying .

As shown by the video of theFF7 Rebirthglitch , plainly bear more areas accessible at nighttime would do a hatful on its own , and it would be nice ifFF7 remaking Part 3revisited some regions at a different time of day , even if fourth dimension itself remained motionless . reach areas that have already appear in the first two games fresh again is endure to be one of the biggest challenge of designingFF7 Remake Part 3 , and this approach shot certainly would n’t hurt .

Cloud in Junon military gear in Final Fantasy 7 Rebirth.

The want of a day / Nox cycle certainly did n’t killFF7 Rebirth , andFF7 remaking Part 3should do just fine without one . As far as a feature wishlist goes , however , it ’s surely a alluring construct . Making the public more dynamic outside the main taradiddle content and major side quests is one of the most crucial challenges forFF7 Remake Part 3to solve , and if it ’s unforced to take some Modern opportunities , the plot has a chance at being even better thanFinal Fantasy 7 Rebirth .

Source : Perfect_Screw - Ups / Reddit

Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the domain , barricade Sephiroth ’s machinations , and see the world outside their slum prison house . Now that the whispers of destiny no longer guide the character reference along the pre - destine path localise in the original PlayStation classic Final Fantasy 7 , the heroes ( and baddie ) will shape the future . The plot will still visit prominent venue and revisit of the essence report point , but it will be a more significant exit from the first game from the source textile .

Cloud, Tifa, and Aerith in FF7 Rebirth.

Aerith from Final Fantasy 7 Rebirth smiling slightly and looking into the camera, behind her is a forest and snowy mountains.

Cid Highwind next to a yellow orb of Command Materia in FF7 Rebirth.

Final Fantasy 7 rebirth producer multiplatform releases

FF7-Trilogy-Part-3-development-update

aerith in combat

Final Fantasy 7 Rebirth Has Good News for Steam Deck Users

Tifa looks bald in Final Fantasy 7 Rebirth on PS5 Pro

Playing the Chocobo Racing mini-game in Final Fantasy 7 Rebirth

Final Fantasy 7 Rebirth Aerith’s Spirit Looks At Tifa and Red XIII

Final Fantasy 7 Rebirth

Final Fantasy