Star Wars Outlaws
Star Wars Outlawsis the newest improver to the catalog of sci - fi space geographic expedition in TV games . The newfangled plot is now share the limelight with the 2023 planet - hopping RPG from Bethesda , Starfield . But there was another space dangerous undertaking game on the setting eld before these two were bring out : No Man ’s Sky . It may seem unjust to liken two current - gen ternary - A games with an indie secret plan from 2016 , but that ’s just what one YouTuber has done – and the results are not quite what might be expected .
YouTuberNikTekuploaded a video that compare what set down on a planet wait like in all three games . All three bulge out the same way , with the spaceship approaching a planet .
How the actual landing succession is do by , though , is different from game to plot . And , although it ’s a much old game from a pocket-size studio , Hello Games’No Man ’s Skyemerges as the clear succeeder .
Star Wars Outlaws and Starfield both sport open - world geographic expedition between a variety of planets , but one cardinal feature dress these experience apart .
No Man’s Sky Tops Both Starfield & Star Wars Outlaws With Its Spaceship Landing Animation
A Much More Subtly Hidden Loading Screen
Star Wars Outlawshides a loading screen by showing the ship flying through the planet ’s clouds . The scene then shifts to an automatic landing place living that end with protagonist Kay Vess standing up and go about the release . Starfielddoesn’t bother to cover the loading projection screen . The player picks where they want to land from a static map then loads into the automatize landing animation sequence . This is followed by yet another dark loading screenland .
No Man ’s Sky , on the other hand , handles the landing place much more seamlessly . The entire succession is show without any traditional shipment screen – only a very speedy transition from space flight to flying in the planet ’s atmosphere – or land cutscene , instead allowing players to interact in real time with the planet that they ’re approaching . The spaceship can land anywhere , and every satellite has a unique environment and aura that ’s procedurally generated , making the seamless changeover even more impressive . The dynamical nature of travel inNMSmakes every sojourn to a planet whole alone , whether players bring down in the midsection of a storm , get attack by enemies on the room down , or have to shoot down some space rubble that ’s barring their path .
Before it became the indie succeeder story that it is today , No Man ’s Skywent through a couple of rough patch . Thebig exploration ofNo Man ’s Skytoday looks very different from how it looked when it first launch and its success hinges on consecrated developer listen to a passionate residential district . However , it ’s worth noting that the specific element being compared here , the planet - landing car-mechanic , has been a part of the biz since its initial release over eight geezerhood ago .
Custom image by Katarina Cimbaljevic
YouTube userhakimehamdouchi7468summarizes viewer chemical reaction to the video with a spit - in - brass gossip : " It ’s unfair to await 2 AAA studio to vie with the indie studio that made Joe Danger . “Star Wars OutlawsandStarfieldaren’t bad games by any means , withStar Wars Outlawsin particular being absolutely gorgeous . And yet , No Man ’s Skyhas earned a place at the top ofspace exploration gamesand shew how to do recollective - term development supporting right .
Sources : NikTek / YouTube , hakimehamdouchi7468 / YouTube
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